Strategy card games can have a lot of elements to them when looked at as a whole, from the macro view, which is intimidating to anyone with no experience beforehand
I suggest reading this one for yourself since its not very long and its whole gimmick is that it's like an in-world official document
I also wanted to quickly talk about 2014 Sets : Born of the Gods , Journey into Nyx , Conspiracy , Magic 2015 , and Khans of Tarkir My Pick : Chief of the Edge ( Khans of Tarkir ) The Innistrad block had draft archetypes built around specific creature types, but the typal theme was a larger component of the block
Fun fact: Arcee deals the damage to a creature when you do her mana ability, meaning that when she is equipped with the Collar, she has deathtouch, and the creature she deals damage to will die
Export your set layout from the Set Sorter to create matching dividers for your physical organization.
The only other restriction is that you cant copy abilities from your commander